We currently run three servers
SGVE SERVER #1
IP address: gm.sgve.eu:27015
Launch date: 19 April 2011
The first SGVE Server ran from 19 April 2011 until 15 August 2011 (it ended because of a lack of money, time and technical issues). The second SGVE Server started on 30 December 2011 with alpha and beta testing, the second beta test began on 29 March 2012 and free-to-play started on 10 April 2012.
Space Combat, Wire, official CAP (Carter's Addon Pack) and Spacebuild 3 server.
The server is meant for building large spaceships, testing weapons and systems, space combat and so on.
5–7 maps in rotation, changed regularly. Every map has a "spawn" planet where all combat is prohibited and where players can play around a little. Besides that there are 5 to 8 other planets on the map: a lava planet, an icy one, a desert planet, smaller or larger space bases, research labs on abandoned planets and so on.
There are at least three ways to travel between planets:
- Stargates – one gate with a DHD on every planet.
- Space vehicles – the maps have plenty of space, so you can fly. Use ships from the Stargate series (Death Gliders, Puddle Jumpers, Tel'taks, Gate Gliders…) or build your own transport or combat ship.
- Transport devices – Asgard teleporters, all kinds of ring transporters, or teleporters built into your own ships.
All players have to obey the rules. Unranked players have the Tau'ri skin and basic functions; see the ranked player list for the ranks.
A few facts
- The most played map is
sb_forlorn_sb3_r3. - More than 40 000 unique players have played on this server.
SGVE SERVER #2
IP address: gm2.sgve.eu:27016
Launch date: 16 April 2012 (beta test), official start on 25 April 2012.
Official CAP (Carter's Addon Pack) Stargate build server with 16 player slots.
Generally used for testing Wire and weapon systems, building ground fortresses, experimenting with building (Advanced Duplicator saves are possible), mass combat and so on.
5–7 maps in rotation, changed regularly, of two kinds:
- Single-location maps – Flatgrass-style maps: one environment, but a vast one with terrain obstacles, water, underground and sky building complexes, several transport engines and Stargates. Tubes and speedways are included because of the size.
- Multi-location maps – unlike the Server #1 maps these have no space, so space battles and ship size are heavily restricted, but there are many more locations. Some maps have up to 25 planets: SGC, Abydos, Dakara, Chulak and other Goa'uld planets, as well as planets of the Tollans, Nox and Asgard, the Alpha site and more.
Every map has a "spawn" planet where all combat is prohibited. Travel by Stargate, transport devices, your own vehicle or on foot.
All players have to obey the rules. Unranked players have the Tau'ri skin and basic functions; see the ranked player list for the ranks.
A few facts
- The most played map is
gm_flatgrass.
SGVE SERVER #3
IP address: gm3.sgve.eu:27017
Launch date: 16 September 2014.
Prop Hunt with Stargate props: one team hides as props, the other hunts them down. Small maps, fast rounds, no building required.